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Discussion on optimizing Scratch project performance techniques.

Optimizing Project Performance

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bluepig600

Posted on 2025-08-13

This thread discusses techniques for optimizing Scratch projects to improve performance and reduce lag. Here are some key methods:

Example Optimization

 // Before optimization
 forever
 change [x by 10
 wait [0.01] seconds

 // After optimization
 set [x to (x) + (1000)
 

The above example shows a common optimization technique for moving a sprite. Instead of increasing the x position slowly in a loop, directly calculating the end position reduces overhead.

Performance Monitoring

Frame rate and memory usage graph

Community Tips

"I found that using multiple backdrops with custom draw timing instead of continuous sprite animation improved performance in my adventure game." - ScratchMaster12

Resources

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Have performance optimization strategies you'd like to share? Or are you encountering performance issues in your project? Post your questions here!

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